top of page
D&D Trial for Session 0 Th 1:30

D&D Trial for Session 0 Th 1:30

This is a trial for Session 0 of Dungeons & Dragons

This time slot currently overlaps our time slot for teen time. It is for 2 hours. We realize if this session is successful we will need a larger time window but wanted to go ahead and do a trial to see what kind of interest we have. We DO have a DM willing to lead. He is the older brother of one of our teens. He is 24. After this trial, we will see if we need multiple groups based on age and maturity. (If this is successful we will also begin to look at an option for the after school crowd)

A session zero (Session 0) in Dungeons and Dragons

(D&D) is a meeting between the DM and players

How To: Session Zero

to establish expectations,

discuss character options, and set the tone for the campaign. The goal of a session zero is to ensure that everyone in the group is on the same page and understands what they can expect from the campaign.

Here are some things you can do during a session zero:

• Set goals: Discuss the goals for the campaign

• Review consent forms: Go over consent forms with the players

• Discuss character options: Talk about character options with the players o

• Introduce the campaign setting: The DM can describe the world in which the campaign will take place

• Establish homebrew rules: The DM can establish any rules they think are important for the campaign o

• Listen to the players: Throughout the session, listen to what the players like and dislike about the campaign

    $10.00Price
    bottom of page